Project Nexus Metaverse
Super-App on Mobile

Project Nexus
Metaverse Super-App on Mobile

Concept project

Portfolio case study

A single mobile app that unifies many independent metaverse worlds — each built for a different client — under one identity, one avatar, and one shared wallet, while every verse keeps room for its own shop and economy

Metaverse Platform
Gamification
UGC Marketplace

Pain points identified

The metaverse was loud
but completely fragmented

Each client shipped their world as its own app. The more verses launched, the more scattered the player became

Every world was its own island
Every world was
its own island

Each verse shipped as a separate platform. Players rarely crossed from one to another, and owners had no way to cross-promote.

Each verse shipped as a separate platform. Players rarely crossed from one to another,
and owners had no way to cross-promote.

Each verse shipped as a separate platform. Players rarely crossed from one to another, and owners had no way to cross-promote.

Players started from zero

A new avatar, a new wallet, a new friends list in each world. Nothing earned or bought carried over — so there was little reason
to invest in any of them.

A new avatar, a new wallet, a new friends list in each world. Nothing earned or bought carried over — so there was little reason to invest in any of them.

A new avatar, a new wallet, a new friends list in each world. Nothing earned or bought carried over — so there was little reason to invest
in any of them.

Great worlds stayed invisible

With no shared front door, discovery ran on word-of-mouth. A promising new verse had no way to reach the players
who would have loved it.

With no shared front door, discovery ran on word-of-mouth. A promising new verse had no way to reach the players who
would have loved it.

With no shared front door, discovery ran on word-of-mouth. A promising new verse had no way to reach the players who would have loved it.

Spending stayed trapped

Currency and cosmetics bought in one world were worthless in the next. With nothing carrying over, players spent less — and owners left money on the table.


Currency and cosmetics bought in one world were worthless in the next. With nothing carrying over, players spent less — and owners left money on the table.

Currency and cosmetics bought in one world were worthless in the next. With nothing carrying over, players spent less — and owners left money

on the table.

How we solved it

Four systems
that turn many worlds
into one place

Every feature maps to a pain point — and to a real screen in the app

Unified hub & one identity

One login, one avatar and one gem wallet across every verse — so separate worlds become rooms in one app, not islands you re-download.

↳ Solves · Island problem
An avatar that travels

One shared rig means the look you build is yours everywhere. Switching worlds resets nothing — you carry your identity in instead of starting over.

↳ Solves · Starting from zero
Discovery that ranks living worlds

A personalized “Recommend for you” feed, charts and live online counts give every verse a front door — so good worlds get found, not buried.

↳ Solves · Invisible worlds
A two-layer economy

Nexus gems and cosmetics travel across every verse, while each world still runs its own shop and currency on top — so spending finally carries its value.

Nexus gems and cosmetics travel across every verse, while each world still runs its own shop and currency on top so spending finally carries its value.

↳ Solves · Trapped spending

Grounded in how UGC platforms actually work

The model here is informed by platforms like Roblox: a three-sided market of players, creators and brands; a personalized “Recommended for You” feed that ranks experiences on engagement, retention and friend activity; and an avatar marketplace of cosmetics bought with a single virtual currency. Roblox’s cold-start problem — brand-new experiences having no signal to rank on — directly shaped the choice to reserve editorial badge slots so fresh verses still get a fair first audience.

Constraints

What we were
working against

Phone-first, but built to scale
Phone-first,
but built to scale

Nexus launches as a one-handed phone app — but verses already run in landscape, and the same experience should reach desktop as the platform grows. The layout and orientation model had to stay flexible enough to scale up later, not get locked to a screen size.

Many owners, branding we can’t control
Many owners, branding

Each verse is branded by a different client, and in production there’s no way to dictate how their cover art, logos or tone will look. The hub shell had to stay neutral and adaptable enough to line up wildly different artwork without the catalog feeling chaotic.

Each verse is branded by a different client, and in production there’s no way to dictate how their cover art, logos or tone will look. The hub shell had to stay neutral and adaptable enough to line up wildly different artwork without the catalog
feeling chaotic.

One wallet, many economies
One wallet,
many economies

Nexus gems had to be spendable anywhere and attributed to the right owner — while each verse could still layer its own currency and economy on top. One wallet on the surface, a clean multi-tier ledger underneath.

Nexus gems had to be spendable anywhere and attributed to the right owner — while each verse could still layer its own currency and economy on top. One wallet on the surface, a clean multi-tier ledger underneath.

One avatar, many art directions
One avatar,
many art directions

Verses share the platform’s engine, but each has its own art style, proportions and mood. A single avatar and its cosmetics had to be authored to one spec that still looks at home — whether it’s standing in a neon action world or a soft farming one.

Key decisions & trade-offs

How we thought,
what we chose,
and why

How we thought,
what we chose,
and why

01

One avatar for every verse

A single shared avatar and rig that renders in every world
— instead of a separate avatar built per verse.

Identity and purchases travel, giving cosmetics lifetime value and a real reason to spend.

Every verse must adopt a shared rig and slot spec, trading some per-world art freedom for interoperability.

01

One avatar for every verse

A single shared avatar and rig that renders in every world — instead of a separate avatar
built per verse.

Identity and purchases travel, giving cosmetics lifetime value and a real reason to spend.

Every verse must adopt a shared rig and slot spec, trading some per-world art freedom for interoperability.

02

A unified gem layer, with room for verse economies

Nexus gems are the platform-wide currency for the central marketplace, while each verse can still run its own shop, special currency and economy on top.

Players get one frictionless wallet for cross-verse cosmetics, and owners keep full control of their own in-world economy.

Two economic layers mean more complex conversion, attribution and revenue-share rules to keep every balance and payout correct.

02

A unified gem layer, with room for verse economies

Nexus gems are the platform-wide currency for the central marketplace, while each verse can still run its own shop, special currency
and economy on top.

Players get one frictionless wallet for cross-verse cosmetics, and owners keep full control of their own in-world economy.

Two economic layers mean more complex conversion, attribution and revenue-share rules to keep every balance and payout correct.

03

Algorithmic discovery with editorial safety nets

A personalized “Recommend for you” feed, backed by reserved badge slots for fresh verses — rather than pure editorial curation.

Personalized discovery scales as the catalog of verses grows.

Brand-new verses have no signal to rank on, so Top Verse Today / Best Community slots are reserved to give them a fair start.

04

An app that owns the verses

Verses live inside one Nexus shell with a shared bottom-tab
— instead of a launcher that deep-links out to separate apps.

One install, consistent navigation, and retention all stay inside Nexus.

Each verse gives up some of its own front door — mitigated with full-bleed key-art cards and verse-themed detail pages.

04

An app that owns the verses

Verses live inside one Nexus shell with a shared bottom-tab — instead of a launcher that deep-links out to separate apps.

One install, consistent navigation, and retention all stay inside Nexus.

Each verse gives up some of its own front door — mitigated with full-bleed key-art cards and verse-themed detail pages.

My role

From research
to dev handoff

Discovery & Research

Mapped the full cross-verse journey, interviewed verse owners and players, and studied how other handle identity and discovery.

System & IA Design

Shaped the foundations — the hub’s information architecture, the shared identity and wallet model, and the surfaces that decide which verse you see.

UI Design

Built a deliberately quiet card language and shared token system: a shell calm enough that wildly different verses still feel like one app.

Prototype & Review

Turned the screens into a clickable prototype and pressure-tested the flow with the platform team and a pilot verse owner.

Iteration

Reshaped the discovery hierarchy and shop merchandising from that feedback, tightening every path so a player never hits a dead end.

Reshaped the discovery hierarchy and shop merchandising from that feedback, tightening every path so a player never hits
a dead end.

Dev Handoff

Packaged it for build: Figma specs, a component library, avatar and economy data contracts, and the edge cases engineers needed.

Project impact

What success
look like

Projected outcomes modelled for the launch network.

+0%

+0%

players active in two or more verses (cross-verse play, projected)

+0%

+0%

lift in spend on avatar items once purchases carried across worlds

0K+

0K+

peak players online across the network at launch

peak players online across the network
at launch

Lets

design

build

create

incredible work together

Email

angachitpon@gmail.com

Call Me

+66 098-319-6684

Social

© 2026 Achitpon Kumruang

Achitpon

Lets

design

build

create

incredible work together

Email

angachitpon@gmail.com

Call Me

+66 098-319-6684

Social

© 2026 Achitpon Kumruang

Achitpon

Lets

design

build

create

incredible work together

Email

angachitpon@gmail.com

Call Me

+66 098-319-6684

Social

© 2026 Achitpon Kumruang

Achitpon